DPS Star Citizen Calculator

Pellets in a shotgun blast, bolts in a volley, hits in a multi-hit skill.
For tick-based games multiply the tick speed by the tick length, e.g. 4 ticks x 0.6 s = 2.4 s.
Leave empty for weapons or abilities that never reload.
The denominator constant your game uses in armour/(armour + K). Read it from the game's own documentation.
Burst DPS
250
DPS Calculator
Average damage per attack
125
Calculation used
dps
Worked out from OpenStax Introductory Statistics: expected value of a discrete random variable and 1 other source.

How this is worked out

4 steps
  1. Crit factor = 1 + 25% x (2 - 1) = 1.25
  2. Average damage per attack = 100 x 1 x 100% x crit factor = 125
  3. Burst DPS = 125 / 0.5 s = 250
  4. No magazine size given, so there is no reload cycle to account for.

Results are general information, not financial, tax, legal, medical or engineering advice.